Course Description
This course explores the 3D construction and viewing capabilities of AutoCAD. Topics covered include: user coordinate systems, composite solid modeling and editing, visual styles, materials, lighting, rendering, animation, and creating 2D drawings from 3D models.
Prerequisite(s)
COGT 2114 - Must be completed prior to taking this course.
At the end of this course, students will be able to:
- Navigate in 3D space using the 3D workspace.
- Use a variety of 3D visual style display techniques.
- Create and edit primitives and composite 3D solid models.
- Define and use 3D coordinates and user-defined coordinate systems to aid in the construction of 3D objects.
- Create and use model space viewports.
- Create complex 3D solids using extrusions and revolutions.
- Create complex 3D solids using sweeps and lofts.
- Edit solid model features such as fillets and chamfers.
- Create and use mesh models.
- Use grips and sub-object editing to construct and alter 3D solid models.
- Change the shape and configuration of solid object faces.
- Extract 2D documentation from a 3D model.
- Apply materials to a 3D model
- Render a 3D model
- Animate a 3D model.
General Education Distribution Area
AAS Technical Elective
Topical Outline
- Introduction to 3D Modeling
- Creating Primitives and Composites
- Viewing and Displaying 3D Models
- Understanding Three-Dimensional Coordinates and User Coordinate Systems
- Using Model Space Viewports
- Model Extrusions and Revolutions
- Sweeps and Loft
- Creating and Working with Solid Model Features
- Mesh Modeling
- Subobject Editing
- Solid Modeling Editing
- Model Documentation and Analysis
- Visual Style Settings and Basic Rendering
- Materials in AutoCAD
- Lighting
- Cameras, Walkthroughs, and Flybys