Course Description
This is a general education mathematics course. It focuses on mathematical reasoning, solving real-life problems and appreciating math's function, rather than on routine skills. Three or four of the following topics will be studied in depth: geometry; both counting techniques and probability; graph theory; both logic and set theory; mathematical modeling; mathematics of finance; game theory; linear programming, including the simplex method; statistics; and both voting and apportionment. IAI: M1 904.
Prerequisite(s)
MATH 1424 or MATH 0985 with a grade of C or better, appropriate assessment score, or High School Transitional Math: quantitative literacy (QL) pathways/STEM pathway - Must be completed prior to taking this course.
At the end of this course, students will be able to:
- Use geometry to measure and describe the physical world.
- Use counting techniques and elementary probability to facilitate decision making.
- Use graph theory to find the most efficeint or cost effective routes.
- Construct and examine arguments based on logic and set theory.
- Model data with the aid of graphs using linear, exponential, logarithmic, and quadratic functions.
- Apply finance formulas to taxes, investments, and loans.
- Apply the strategies in game theory to make decisions.
- Use linear programming and the simplex method to find a maximum or minimum quantity.
- Use statistical methods to measure and describe data.
- Use voting methods to choose a candidate and use apportionment methods to allocate items to several groups fairly.
Topical Outline
This is a sample outline:
1. Critical Thinking, Graphs, and Modeling
2. Set Theory
3. Logic
4. Personal Finance
5. Voting and Apportionment
6. Graph Theory