COGT 2432: Digital Sculpting with Mudbox

Credit Hours 2.0 Lecture Hours 1.3 Lab Hours 1.5
Type of Credit
Occupational/Technical
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Course Description

In this course, students will use Autodesk Mudbox software to create artwork and everyday products. Students will create digital sculptures called models. Mudbox will be used for sculpting, posing, compositing, painting, texturizing, animating, and rendering. This course develops skills used by game developers, visual effects artists, 3D artists, designers, engineers, and visualization specialists.

At the end of this course, students will be able to:

  • Navigate the Autodesk Mudbox user interface and tools
  • Sculpt a base mesh models
  • Apply paint and textures to models
  • Import and export Mudbox models
  • Create lights and materials
  • Pose your model
  • Render your sculpture
General Education Distribution Area
AAS Technical Elective
Topical Outline
  1. Introduction to Mudbox
  2. Getting Your Feet in the Mud
  3. Sculpting – Basic
  4. Sculpting – Intermediate
  5. Sculpting – Advanced
  6. Painting – Basic
  7. Painting – Intermediate
  8. Painting – Advanced (PTEX)
  9. Select/Move Tools Tray
  10. Data Exchange – Part 1
  11. Data Exchange – Part 2
  12. Lighting
  13. Materials
  14. Posing
  15. Rendering
  16. Autodesk Character Development